WOTAN · Platform fighter

BRAWLPIT

Momentum, shields and blast zones. Keyboard or gamepad, one player or two. Sign in with IDUNA and the hat you equipped in the Hat Store goes into the ring with you.

Starting Fetching the game (a WebAssembly module, about 120 KB)…

Player 1A D move · W S up / drop through · Space jump · J attack · Shift shield · K special. A lone player can use either key set.
Player 2← → ↑ ↓ move · Right Ctrl jump · / attack · Right Shift shield · ' special.
GamepadStick or d-pad moves · A jump · X or RT attack · LB or LT shield · B or RB special · Start pauses. One pad plays player 2 in a local match; two pads play one each. It drives the menus too.
MovesSpecial alone dodges. Special + up or down is each fighter's own move. Hold special with a direction to charge a smash. Shield has a 16-frame windup (you can be hit) then 16 frames where attackers get punished.
HatsSign in and the hat you equipped in the Hat Store (or drew in the Hat Studio) is on your fighter in every match, with nothing to pick. Up / down on the fighter-select screen swaps it for no hat or a plain colour hat. Change which hat is equipped in the store, then reload.
What this isThe game is one WebAssembly module with no imports and no allocator, compiled from PARENA: simulation, bots, menus and renderer. Its physics is a port of BRAWLPIT's C engine and is bit-for-bit identical to it. The only JavaScript here is generated from PARENA too.